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Agenda
8:00 am
Registration, Networking & Continental Breakfast
8:20 am
Welcome and Opening Remarks
8:30 am
Insiders Reflect on the Direction of Video Gaming
Relative attraction of different platforms
Costs of licensing
What is the je ne sais quoi of making a successful game?
Programmer burn-out
Whats next in technology?
Massively Multiplayer Online Games
Moderator: Grantley Day, Director of PC Development, Namco
Panelist: James Regan, Ubisoft
Gabe Zichermann, Trymedia
Ralph Rivera, AOL Games
Tony Calandra, Senior Director of Interactive Products, MTV
Speakers:
9:15 am
Considerations for Investing in the Video Game Economy
Growth drivers
Worldwide potential
Impact of WalMart
Soaring costs of production
Successful business models
The commercial potential of serious games
Hits driven business. Impact on revenue and earnings consistency. Winner take all.
Factoring in product slippage
Inventory risks and royalty responsibilities associated with producing games for consoles
Subscription models
Moderator: Michael
Pachter, Wedbush Morgan Securities
Panelists: Chip
Meakem, DFJ Gotham
Doug Chertok, Hudson Ventures
Tom Kurz, Chairman & CFO, Themis Group
10:00 am
The Impact of Hollywood on Video Games
In-licensing from Hollywood
Taking video games to the silver screen
Hollywoods appetite for acquiring game developers
Payment of residuals
Impact of unionization
Parallels to the Hollywood and Music business models
Moderator:
Georg Szalai, Business Editor, The Hollywood Reporter
Panelists:
Jason Della Rocca, Executive Director, International Game Developers Association
Ed Dille, Fog Studios
Mark Friedler, CEO, GameDaily
10:45 am
Networking Break
11:15 am
Gamecaster
Speaker: David
MacIntosh, President & CEO, Gamecaster
11:30 am
Wireless Gaming and Multimedia
Which games are appropriate?
Carriers limiting number of publishers
Diversity of platforms (open and closed)
U.S. growing other channels
Systems compatibility
Reasonable development costs
Advertisers subsidizing data costs for phone gaming
Moderator: Greg
Costikyan, Game Researcher, Nokia
Panelists: Brent Brookler, President, Mobliss
Issac Babbs, GM and VP of Games, Infospace Mobile
Eric Albert, Gameloft
12:15 pm
Lunch Sponsored by Massive Incorporated
1:30 pm
Massive Incorporated
Speaker: Nicholas Longano, CMO, Massive Incorporated
2:00 pm
Advergaming/In-Game Advertising
Strategies for maximizing impact of advertising
dollars
Obtaining personal information from gamers
Drawing the line between editorial and advertising
Compilation and verifiability of metrics
Appropriate placement
Integrating scoring/points mechanisms
Moderator: Jack Dearnbarger, VP Account Services, Blockdot
Panelists: Nicholas Longano, Chief Marketing
Officer, Massive Incorporated
Brandon Berger, OgilvyOne
Eric Zimmerman, gameLab
Douglas White, MindComet
2:45 pm
Networking Break
3:00 pm
Overview of Online Gambling Issues
The World Trade Organization vs. The USA
Positioning "play-for-fun" operators for online gaming
Application of wireless technology
Importance of brand equity
Placing wagers through interactive TV
Is online gambling an eventuality?
Impact of not accepting payment methods
Is there a link between online gambling and financing terror?
Wire Act and Regulatory Issues
Moderator:
Michael Corfman, President & CEO, Casino City
Panelists: Alex Czajkowski, Marketing Director, Sportingbet PLC.
David Carruthers, CEO, BETonSPORTS
Peter Kjaer, CEO, DrHo888.com
3:45 pm
Legal Issues Impacting Video Games,
Advergaming, and Online Gaming
Rights in connection with massively multiplayer online games.
Rights licensure between interactive and linear media.
Game franchises.
How to position for online gambling without jeopardizing gambling licenses
Intellectual property issues
Best practices for licensing
Regulation of violence and sexual content
Restrictions on advertising for online gaming
Moderator:
Allen J. Baden, Kenyon & Kenyon
Panelists: Alan
Behr, Alston & Bird
Lawrence G. Walters, Esq., www.GameAttorneys.com
Linda Goldstein, Manatt, Phelps & Phillips
4:45 pm
Adjournment & Cocktail Reception
*Agenda subject to change
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